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 Despite their outcast state, the werewolves are not helpless prey. They can assume any of five natural forms, each with its own special advantages. They can heal even the most grievous injuries in seconds. The allies they have regained in the Shadow Realm have given them special Gifts and taught them special rites, each with profound magical effects. Their fickle mother Luna has graced them with her love and divided their slain father's legacy between them, each portion corresponding to one of the moon's five phases. And when their spirit prey tries to escape into the Shadow Realm, they can even pursue it across the Gauntlet that stands between the sundered worlds. As long as the Uratha can keep the disparate urges of their divided souls in harmony (balancing spirit and flesh while also balancing beast and man), they stand to inherit the mantle to which they were born.
            
Matching warrior ethos with a religious kinship to their ferocious totem, the Blood Talons are creatures as much of the battlefield as of the hunt. Father Wolf, they point out, was first and foremost a warrior — it was from the progenitor of their race that werewolves gained their great strength and terrible claws. To the Blood Talon way of thinking, the most serious problems must be solved permanently, and the greatest tools they have to do so are their fangs. The soft, privileged human world into which they were born is a lie. One must fight and kill to survive and flourish, and only a fool would not strive to be the finest warrior he could be.
 Shamans and ritualists, medicine men and wise women, these werewolves — the Bone Shadows — now devote themselves to the study of the unknown and the reestablishment of the ancient relationships that Father Wolf maintained with the spirit courts. Uncovering and understanding the knowledge that perished with Father Wolf requires venturing into the most pristine wilderness, the darkest corners of the city and the deepest reaches of the spirit world. It is to these hidden places that Bone Shadows go with fearless curiosity
 The Hunters in Darkness concern themselves primarily with the sacred places of the world. Many mark out large tracts of territory in the pristine wilderness, tending these wild areas and minding the spirits endemic to those environs. Others recognize that the sacred places in the urban Shadow Realm are no less important than those beyond humanity's reach. They devote themselves to taking care of important urban locales without upsetting the strange ecosystems of city life. Hunters in Darkness are no less the consummate hidden predators in urban territories than they are in the wilderness.
 There are werewolves of all tribes in the cities, but the Iron Masters would argue that the others are never truly in the cities. In the same geographical location, certainly, but never a part of the city itself. The city isn't somewhere you live, it's something you plug into. It's spiritual, mental, physical, sexual and visceral, all at once — and it's their territory. Iron Masters keep up with the rapid pace at which humanity changes, marking how well it goes. And as humans change the face of the world and the Spirit Wilds, the Iron Masters apply the best products of human ingenuity toward bettering and honoring their territories.
 The Storm Lords are the alphas among alphas. They try to lead their cousins in the other tribes to do the work that Father Wolf's death left undone. They know that they must be strong and unyielding in order to live up to their responsibilities, never holding themselves back out of fear, weakness or the worry that their cousins might not approve of their methods. All that matters is doing what's required without fail and without complaint.